WAR: State of the Game

October 17, 2008

Hail good readers! Might I suggest that you dash over to read Mark Jacob’s 1st annual State of the Game. Having just read it myself I have been forced to consume copious amounts of nicotine just to settle my nerves.

Best of Breed

There are plenty of juicy chunks of information in Mark’s summary of additions and changes over the coming month with the introduction of patch 1.1, so I have cherry picked a handful of the best bits below:

The Black Guard and the Knight of the Blazing Sun will arrive in December, putting paid to the speculation that has been flying around the blogosphere since the classes were first omitted from the release version of WAR. No news on the Choppa or Hammerer though.

Better performance on low-end machines will be a focus for the first major patch, with the team at Mythic hoping to resolve many of the crash to desktop and stuttering problems that some subscribers have suffered. Presumably this will go hand-in-hand with addressing the more wide-spread issues of memory leakage and intermittent lag.

An improved mail system. Praise Sigmar! Finally it may be possible to use the mail box without being forced to set aside 10 minutes of my day just to pick up some auction items.

Mark goes on to give a few specifics on encouraging more Open-world RVR by offering players greater incentives, continuing to address the realm imbalance issues and pointing towards some tweaks to each career. Equally good to hear is that Mythic will ‘be adding more exciting content to the game, including fourteen entirely new quest chains, two new Lairs, and many more Tome of Knowledge unlocks!

In Summary

Some exciting stuff in there I think you will agree, perhaps the best of which being the introduction of the Black Guard and the Knight of the Blazing Sun before the year is out. Mark’s announcement is certainly welcome news for many players, but incredibly predictable nonetheless. This next week will be the most critical point yet in WAR’s short life. From tomorrow onwards, thousands of players will have to decide whether to begin paying a monthly subscription fee as their first free month comes to an end. The kind of playing figures that we will seen banded about towards the end of this month and into November will be a good gauge of whether WAR tops out at around the million subscribers mark, or has the capacity to go on as WoW has and continue to reel in more and more players.

But I fear I am beginning to dampen the spirits a little too much now. For the time being, it is good to see some strong updates filtering through with such regularity and to enjoy the great enthusiasm that Mark and his team at Mythic have for the game . Until next time good readers…

Praise Mark Jacobs!


Praise the Server Gods!

October 15, 2008

Clearly the Server Gods are pleased today, as a good 3 hours ahead fo schedule the US WAR Servers have resumed normal service. Mythic are really on the ball at the moment, dishing out ‘hot fixes’ left, right and centre recently and now demonstrating that they are no slouches when it comes to unexpected maintenance either. I think a round of applause is due to the team for keeping players informed and working diligently to resolve the problem.


WAR Servers [US] Down

October 15, 2008

The War Herald reports that due to an issue with player quest completion, all servers have been taken offline with immediate effect. Servers should return to normal by 7:30pm EDT. After a quick check, I can confirm that this issue hasnot affected European Servers and appears to be a problem isolated to North America only. I feel your pain my American brothers!

Praise the Server God!